MindsEye developer reportedly prepping for layoffs after botched launch

MindsEye developer Build a Rocket Boy has reportedly started the layoff process at the studio, after an underperforming launch.
The report, written by Wesley Yin-Poole at IGN, states the developer has informed staff the redundancy process has begun, with sources stating over 100 employees could be impacted.
A source who wished to remain anonymous told IGN the 45-day consultation process had begun, which according to UK law kicks into effect when over 100 layoffs are planned within a 90-day window.
This news comes after a launch which disappointed many eager fans waiting to play the game that had, originally, been touted as a rival to Grand Theft Auto. The game, since its release, has been plagued with bugs, performance issues, crashes, and what many have calle ‘dated design’. Right now MindsEye is rated Mostly Negative on Steam, though a hotfix has been released to improve the game for those still eager to give it a try. However, even after the patch, things are still far from perfect.
Prior to its release, the CEO of Build a Rocket Boy suggested negative reviews had been paid for, though the publisher of MindsEye IO Interactive did not share this belief when asked by IGN.
In Eurogamer’s review of MindsEye, writer Rick Lane wrote: “although it shows some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.”